Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Request: Mod to make units have to walk to blacksmith to receive upgra

Request: Mod to make units have to walk to blacksmith to receive upgra

 guyza123


Editiert 14. Oktober 2017 - 03:02 von guyza123
I think it would be alot fairer, and more realistic gameplay-wise if each unit had to stand next to/garrison in a blacksmith for 3-5 seconds before receiving the extra armor/attack damage.

Additionally, each piece of armor/weaponry should cost 2/4/8 gold and stone, as the minerals would have to be mined from the earth.

It would stop units magically becoming stronger on the battlefield, and eliminate the guessing game of when your opponent gets his upgrades, which can make or break engagements.



Extra points: It would be really cool, but almost impossible to mod it so that each blacksmith was localized, not global. Only the armor from that particular blacksmith that researched it would be available.
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 [MM]Gallas


Geschrieben 19. Oktober 2017 - 16:54
ohno
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 [Eycofcu]loiveyoaeu_


Geschrieben 22. Januar 2018 - 14:05
this makes [You must login to view link] least for the army you made before upgrade


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