Community Forums > Voobly Support and Game Complaints Support > Game related Problems and Questions > Still having FP issues and computer freeze afterwards
[1]
Zeigt an 1 - 5 de 5 Beiträge
1 User sind betrachten gerade diesen Eintrag (on den letzten 30 Minuten)
0 Mitgleider, 1 Gäste
0 Mitgleider, 1 Gäste
What's popular right now:
Word Association (62 users)
CBA PathBlood 1.8.0 (54 users)
1.6 reward campaing (53 users)
AoKTS updates (35 users)
Photos of Voobly Players (20 users)
Voobly Balance Patch 6.0 for Age... (19 users)
New Voobly Client 2.7 (16 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
New CS EVENT (7 posts)
Setting up port forwarding in ro... (7 posts)
Error al lanzar la partida (5 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
So I have 16000 UDP forwarded in my Asus RT-AC51U Router and I still get Fast Proxy with all the players after 1 or 2 games (especially when ending a game and going back to voobly lobby). Not only that, everything freezes and I have to reset my computer. This is very frustrating...
What else can I do? I have all drivers up to date.
re-check that the private ip you forwarded is still the same. reserve it in the DHCP.
it changed a few days ago to 192.168.1.216 (from...217), but I noticed and changed it to that. Still no good...
This usually happens when you are loosing data packets. My advice to you would be to run a ping test for a couple of hours to see if you are loosing packets. You can do this by opening the command prompt and pinging any website on the internet.
Example: ping [You must login to view link] -t
Anything other than a consistent set of replies would mean you have a problematic connection. After 2 to 3 hours stop the ping by pressing Ctrl C and check for the loss percentage. If this number is anything above 0%, you may want to speak to your ISP. This necessarily does not mean that the problem is with your ISP as a faulty router or too many active connections can also be the cause of packet loss at times.
Let us know how it went.