3 User sind betrachten gerade diesen Eintrag (on den letzten 30 Minuten)
0 Mitgleider, 3 Gäste
0 Mitgleider, 3 Gäste
What's popular right now:
Word Association (98 users)
AoKTS updates (39 users)
Photos of Voobly Players (38 users)
1.6 reward campaing (36 users)
New Voobly Client 2.7 (33 users)
TIW 2020 Map votes (29 users)
🌟 Let's Restart Custom Scenar... (28 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (13 posts)
Restore Problem (12 posts)
AOM Error "Unsupported Grap... (9 posts)
If there is chance to advertise ... (8 posts)
Which AI can play DE Islands cus... (6 posts)
🌟 Let's Restart Custom Scenar... (5 posts)
Old VCOM/Tournament forums (4 posts)
Personally I have
q = wall
w = gate
x = bomb tower
z = patrol
r = idle villager
ctrl+a = go to archery
ctrl + s = go to stable
ctrl + d = go to infantry
ctrl + x= go to blacksmith
ctrl + c = go to university
ctrl + v = go to castle
a = building archery
s = building stable
d = building infrantry
wheel down = build
whell up = garrison
tab = flare
space = go to last notification
*selecting units*
a = agressive
s = stand ground
d = no attack
u too pro
Also:
Stand ground as X
No Attack as C
Same here
+1
that explains a couple of things!!!
Gate = C
Bbt = J
Patrol = Z
Build = Z
Stand ground = C
No attack = B
Attack = A
Nothing new
Scroll wheel down: idle vil
Scroll wheel up: idle military
Scroll wheel left: flare
Scroll wheel right: split/flank
Mouse button 1: attack ground
Mouse button 2: delete
stable S, go to CTRL+S
castle C, go to CTRL+C
mill X
wall Q
pallisade W
blacksmith V, go to CTRL+V
no attack B
delete ,
idle vill TAB
idle military ~
middle mouse button go to previous view
unload F because it's near G