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过去一周最活跃的帖子:
Please put the speed normal to normal
These timing bugs have been fixed in v1.5, which now has a stable, consistent game speed. The side effect of this, though, is that the original 60s-32s would never slow down as it did in the past, which resulted in the true sense that it was running faster. With the data provided by TheMax, it seems that the expected speed for multiplayer on the CD version is around 60s-35.5s. In the next build, we'll switch to this locked rate and see if it feels as most would expect, as the goal is to remain consistent with the game experience of v1.0c.
This change has already been done (This quote was from around the first or second beta version), with MP game speed set at 60s:35.5s
It will feel different, because the speed is consitent now, and there's also less input delay, but the actual gamespeed is very similar to the aoc 1.4 average. Just play a bit, you'll get used to it
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