4 User sind betrachten gerade diesen Eintrag (on den letzten 30 Minuten)
0 Mitgleider, 4 Gäste
0 Mitgleider, 4 Gäste
Lo más popular ahora:
Word Association (48 usuarios)
AoKTS updates (40 usuarios)
1.6 reward campaing (37 usuarios)
CBA PathBlood 1.8.0 (26 usuarios)
TIW 2020 Map votes (23 usuarios)
Photos of Voobly Players (21 usuarios)
New Voobly Client 2.7 (17 usuarios)
Temas más activos de la semana:
🌟 Let's Restart Custom Scenar... (21 mensajes)
Torneo 1v1 HUMAITA / HUMAITA 1... (18 mensajes)
Restore Problem (12 mensajes)
If there is chance to advertise ... (8 mensajes)
Which AI can play DE Islands cus... (6 mensajes)
AOM Error "Unsupported Grap... (5 mensajes)
Old VCOM/Tournament forums (4 mensajes)
Nice Idea
Each player starts with default 1000 points. That means he has 0 at the ladder.
For example at Dark Crusade noobs stopped to be connected if i got 1200 (200 taken points by successful playing - for win ill take 24 points, but "winnig points" will be smaller that when i will have 1300-1400(300-400) ill receive 1 point for a win). That means if ill take more (1200+) newbs with 1000(0) shouldnot be connected to me. Than more points i have -> than MORE skilled opponents ill met. That is most important at dow's automatch system.
At soulstorm it was broken and auto lost it's interest.
PS: excuse me for mine primitive english - it isn't mine native, but i tried to describe a problem as i could.
Can someone elaborate on what's missing the in current game?
[You must login to view link]
here's the explanation (with algorithm too) of how automatch should work. btw there's some more expert people than me that can answer to everything you might ask